![]() ![]() ![]() On CoH-Stats you can find info on how much health each unit has, among many other things. Wehrmacht veterancy level 1 health regeneration occurs at a rate of 10.56 health per minute. As the name implies, this bonus allows infantry units to slowly regenerate their health over time. Many Wehrmacht infantry units gain health regeneration at veterancy level 1. To see a specific Wehrmacht unit's veterancy bonuses, refer to this compilation of Wehrmacht veterancy information. Once a veterancy upgrade has been researched, it grants a global, permanent bonus to all units that are affected by that upgrade. The King Tiger (Terror doctrine) and Goliath units do not benefit from veterancy. Infantry veterancy affects infantry units (including the Officer), Support affects Pioneers, Snipers, and weapon teams (MG, Mortar, Nebelwerfer), vehicles affect all light/medium vehicle units, including the PaK38 and FlaK 36, and finally, Tank veterancy affects all tanks, including the Geschutzwagen and Tiger (Blitzkrieg doctrine). These are Infantry, Support, Vehicle, and Tank. There are 4 categories of upgrades, each with 3 levels. They do not kill to gain veterancy experience - rather, the Wehrmacht must purchase veterancy upgrades from the Kampfkraft Centre, which costs 100 Manpower to build. Wehrmacht veterancy is completely different from all the other factions. ![]()
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